In other words, as far as the Council of Seven Seats is concerned, life is understood to be a complex game, with strict rules and strong consequences
for direct interference. Thus, the Gods are respected  by those who believe
and act upon these beliefs  for their self-control, understanding that it must be difficult not to answer the cries for help their creations often put out, and
thanked for choosing them to be their representatives in the world. This self-respect often extends to honest respect and admiration of the other inumerable sentient races that inhabit the world, but also breeds fear and
hatred of those same races for others.

While it is true that the external conditions of the world of the Dragon's Heart
are indeed extremely similar to our own, the local method of telling time
follows a differing philosophy. Each day is divided in eight equal segments, called "wakes." Each of these wakes is devoted to a different Godly aspect, referred to in old texts studied in monestaries, save the eighth, which is the period of rest for all. Each of these wakes are devided in to four "hours," which are further divided in to thirty-six "minutes"  these are divided in to a hundred and eighty "seconds," but there is no official number associated to the year.

Years are considered to begin on the Spring equinox, when it is
believed that the world is just waking from its own equivalent of a
night and ready to face the day ahead.

Each of the eight wakes in a day are equivalent to three of our hours. The First Wake, beginning at our six AM, is believed to be the time of the rising sun and the expression of new life, creativity and art. The Second Wake, beginning at our nine AM, is the time of the great building, when the works of the Council of Seven Seats is honoured and remembered by working and striving to reinforce their efforts by continuing to shape and care for them. The Third Wake, beginning at our noon, is the time of the highest sun and the offering of worship and thanks to the Seven Seats of Honour and Life. The Fourth Wake, beginning at our three PM, is the time of understanding the great ellements of creation and the trials they pose to teach us of the value of life; Earth, Wind, Fire, Water, the Magic that binds them and the Void that would be in their place. The Fifth Wake, beginning at our six PM, is the time of remembering and honouring the lives and creations that have been and gone and taught us so much in their times. The Final Wake, beginning at our nine PM, is the hour of restitution and justice, when crimes are put to trial and judged in official courts and past crimes and sins are remembered and learned from. The time of the dancing shadows begins at our midnight and is believed to be the time when all the lives and creations that have gone bad are acknowledged and let be. The time of absolute rest, when all is thought to sleep in preparation for the coming day, begins at our three AM.
-S`qarr
While it could be easy to discuss the unique society and beliefs that surround the Dragon's Heart Inn and Tavern at great length, this document is meant only to be a cursory introduction, so visitors will at least be prepared with the basics.

Unlike some in our own world, the people who inhabit the world immediately surrounding the Dragon's Heart Inn and Tavern know nothing but bland and vague rumours of the idea of a single God that rules all. To their understanding, there is a council of seven Gods who chose to band together and watch over their Earth. According to their local histories, it was these seven who first brought the spark of sentient life to the world, in great creative variety, in order to see who, among their creations, would be most successful. To this end, the Council of Seven Seats rarely takes a helpful hand in directing their individual creations, that they may act on their own strengths and weaknesses, keeping the long-term results fair.
"A thousand nations have achieved earthly greatness, that could never have endured good laws; even such as could have endured them could have done so only for a very brief period of their long history. Most peoples, like most men, are docile only in youth; as they grow old they become incorrigible. When once customs have become established and prejudices inveterate, it is dangerous and useless to attempt their reformation; the people, like the foolish and cowardly patients who rave at sight of the doctor, can no longer bear that any one should lay hands on its faults to remedy them." Jean-Jacques Rousseau.
If you believe you've a good idea for an ellement that could be added to this page as further description of the lives of the people of these lands, an explanatory essay may be submitted for review and possible acceptance here.

Please note that not all submittals will be posted upon this page, but credit will be given to the originator of the described ellements, whether or not the original essay they provide is used in part or its entirety. Editting may be needed to maintain continuity.

When making such a submittal, be sure to include a return address in case we have questions and the name of the character who is making these observations. The form used should be that of a document written by a character that exists within the Dragon's Heart universe, though they need not be a character one plays in the channel. Writing with the character's verbal mannerisms and expressions would be ideal. Consider a scholar on a quest to learn, documenting what they discover...

Be creative, be wild, be crazy, be original, but, by all that is good in this world, PLEASE be logical. Remember: you are trying only to ADD ellements within a framework that already exists. The goal is NOT to rewrite the entire universe's concept and setting.